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    <title>Games on Coffee with Opus</title>
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      <title>Wurm Online and the False Sense of Security</title>
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      <pubDate>Mon, 08 Jun 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;I&amp;rsquo;m a bit of a gamer. Years ago, I spent an unreasonable amount of time in Wurm Online, an old, janky, wonderful 3D sandbox MMO. The kind of game where you chop down a tree, saw it into planks, shape the planks into hull parts, and assemble a boat piece by piece. Nothing is given to you. Everything is earned through grind.&lt;/p&gt;
&lt;p&gt;When you finally finished your boat (after days, sometimes weeks of work) you were supposed to make a lock. A separate item, crafted separately, applied separately. The lock was what made the boat actually yours in any meaningful sense.&lt;/p&gt;</description>
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